Private Islands
Private Islands
14-day money back guarantee
€54.99
🌟 Try 1 month of subscriptions at a discounted price! 🌟
Get 40% off your first month with code FIRSTMONTH
Description
Game build of 2189+ is required for the foliage to work
Servers using maps such as Liberty City may have issues rendering the islands correctly due to missing textures and objects
This script does not require our "Islands Generator" script to function. It will generate its own islands. That being said. Both scripts can function at the same time with no issues.
This script introduces a unique feature to your server - private islands! Using our procedural generation technology, each island is generated dynamically, ensuring that no two islands are the same (unless you want them to be. This is a seed based system). Players can purchase a private island and enjoy the freedom and luxury of owning their own customizable mansion on their own piece of land.
Main features
Additionally, players can opt to purchase optional upgrades such as a helipad, garage stocked with vehicles, lounge sets, boats, and much more to enhance their island experience and make it really theirs. Our script seamlessly integrates with your server and can be customized to meet your specific needs.
Offer your players the ultimate luxury experience in your FiveM server by adding private islands to your server today. Our script will allow you to stand out from the competition and provide a unique and enjoyable experience for your players.
What to expect
- Player owned islands
- Procedurally generated islands (based on the config)
- Customizable mansions (repaint exterior & interior)
- Co-ownership of the islands
- 2 bedrooms, living room and a kitchen
- Technically an infinite amount of islands can be spawned (config defined locations)
- Optional structures can be purchased on the island, such as: helipad, lounge sets, garages with vehicles, docks and much more
- More could be added quite easily through editable(config) files
- Many custom models
- Add as many islands as you want
- Highly optimized & secured against abuse
Mansion
Each island has a very customizable mansion. These contain a hallway, kitchen, living room as well as 2 bedrooms. The entirety of the island can be customized. Change the wall colors, place down custom furniture, and customize the lights
Island Co-owners
Private islands can have multiple owners. Through the island menu the main island owner may add multiple co-owners, giving them full rights over the islands. Co-owners will be able to customize the island, manage the mansion, place down furniture etc. The only difference between the main owner and co-owner is the owner management. Co-owners have no rights to add new owners or remove other owners. Same goes for transferring the island using the /transferIsland command. This is also still something that only the main owner can do
Is this script compatible with ESX/QBCore?
Yes, this script works for both, ESX and QBCore (any versions)
Can I manually assign island ownership to a player (Specific VIPs for example?)
Totally! This script comes with a special command which enables just that! simply use /setIslandOwner [player id] [island name] to gift someone an island
How many islands can I have on my server?
You could have as many islands as you wish, just make sure that they're at least 900 meters away from each other and not located too close to the city/main land
What does the resource usage look like?
At idle this script runs at 0.00 - 0.01ms. It only jumps while rendering in new islands (usually 2 seconds)
Are the customizations saved?
Yes, everything is saved. Even the door open/close state is saved and synced between all players
How do the garages/docks replenish?
When a player arrives at the island and the garage/dock is empty new vehicles will spawn seamlessly
Warning
A distance of ~900 meters between each island is required as it's not recommended to render more than 1 island at a time due to object count limitations.
Compatibility
QBCORE
ESX
This script will work perfectly on server using either QBCore or ESX
All framework & dependency code is always editable. Meaning that it can very easily be adjusted to work with custom solutions.
⚠ This resource is obfuscated using Cfx Escrow system. All framework & dependency code is always public.
⚠ OneSync is required
WHAT CUSTOMERS SAY ABOUT THIS RESOURCE
pago
KuzQuality CustomerInsane script, really good support MUST HAVE !
nbayoungboy
KuzQuality CustomerPrivate island, furniture update is insane guys, this is a perfect update for everyone! rate: 10/10