Car dyno
Car dyno
14-day money back guarantee
€30.00
⚠ This resource is obfuscated using Cfx Escrow system. All framework & dependency code is always public.
⚠ OneSync is required
Description
This script allows players to drive any car onto a dyno and find out the torque and horsepower of the car. A graph with the results is displayed in real-time on tv screens which can be placed anywhere. The script is responsive to any tuning modifications whether it's vanilla GTA tuning or by an installed script.
The script can also be used on existing dynos by adding to the config the location of the existing dyno. Each dyno can be configured to be only used by a player with a specific job.
Main features
- Standalone usage (No framework required!)
- Realistic data output (horsepower and torque)
- Multiple custom dyno props
- Synchronised in real time between all players
- Discord webhook to automatically save all Dyno sheets
- (ESX/QBCore) Job whitelisting
- nm or lb-ft units for the torque
- Highly customizable
- Ability to use MLO built-in dynos
- Real time graph in 3d monitors/tv's
- Multiple displays per dyno possible
- No dependency or api keys needed
Discord Integration
This script also has Discord webhook integration so dyno results can be saved, viewed and shared remotely through Discord. The script comes with custom dyno models of various colours and can be placed anywhere you want.
Compatibility
STANDALONE
QBOX
QBCORE
ESX
VRP
This script will work flawlessly on all servers. Including ESX, QBCore, QBox, VRP as well as servers running no frameworks at all
Related packages
WHAT CUSTOMERS SAY ABOUT THIS RESOURCE
physbo
KuzQuality CustomerEverything worked out of the box and easy to adjust