Car dyno







HIGHLIGHTS
DESCRIPTION
This script allows players to drive any car onto a dyno and find out the torque and horsepower of the car. A graph with the results is displayed in real-time on tv screens which can be placed anywhere. The script is responsive to any tuning modifications whether it's vanilla GTA tuning or by an installed script.Â
The script can also be used on existing dynos by adding to the config the location of the existing dyno. Each dyno can be configured to be only used by a player with a specific job. Â
What to expect
-
Standalone usage (No framework required!)
-
Realistic data output (horsepower and torque)
-
Multiple custom dyno props
-
Synchronised in real time between all players
-
Discord webhook to automatically save all Dyno sheets
-
(ESX/QBCore) Job whitelisting
-
nm or lb-ft units for the torque
-
Highly customizable
-
Ability to use MLO built-in dynos
-
Real time graph in 3d monitors/tv's
-
Multiple displays per dyno possible
-
No dependency or api keys needed
Discord Integration
This script also has Discord webhook integration so dyno results can be saved, viewed and shared remotely through Discord. The script comes with custom dyno models of various colours and can be placed anywhere you want.
Installation
Installation of our resources is extremely simple. Check out a detailed guide on How to install Car dyno or view our docs over at: docs.kuzquality.com.
Customer Reviews
I originally bought the script to have fun off-roading with my friends but after using it more it has added a whole new level of realism to my server. Would totally recommend for any server.
Kuz scripts are brilliant. Especially the Emergency Vehicle Creator its never been easier to create Emergency Vehicles 5/5 definitely a recommend for any police needs
Incredible work on PropPlacer and ShellCreator. They're totally worth it. Plus, they respond very quickly to your questions. 10/10💚
Frequently Asked Questions
If your server is running on ESX or QBCore, then the answer is always yes. Regardless of the version. If you're using a different or no framework at all, all our resources marked as "Standalone" will work.
Yes. All our resources use the Cfx Escrow system. Although all framework code, dependency code (think of stuff like target, clothing systems, banking) are ALWAYS public and editable.
All our resources are made with server and player safety in mind. All actions which could potentially be abused are validated on the server to assure safety against glitches and cheaters.
Yes, if you request a refund within 7 days of your purchase. This policy excludes subscriptions and giftcards. The scripts must also still be on the Cfx Portal account they were originally purchased on: assets transferred to another account are not refundable. Make sure to read our Refund and Purchase Policy.
