Placeable items

HIGHLIGHTS
Legacy Release
This is one of our older resources. It still works and stays supported, but some parts of it may feel a bit dated compared to our newest releases
DESCRIPTION
Placeable items allows your players to place down any inventory item as a physical object in the world. This will overhaul your entire servers experience and take it to a higher level. Just imagine, your players trafficking drugs, but instead of it being invisible inside their inventory, it's openly visible to the public in the back of their pimped out pickup truck. Hopefully no police officer will see them on their route.
Main features
Easily define the model per each item.
Now not only item can be dropped or given but also placed and transported in their physical 3d form.
Optionally you can add "Place" option to your inventory system. This isn't necessary as the script comes with its own menu for placing props (F4 by default)
Persistent
Items placed on the ground are saved and will still be there after a server restart
Store items in any vehicle
This script allows you to store your items in any vehicles trunk. With a custom algorithm we predict the dimensions of the trunk to allow an abuse-free placement into any vehicle.
Transporting items has never been this exciting. Just imagine transporting large amounts of drugs or weapons in your SUV and police pulling you over, will they see something through your windows?
What to expect
- ESX, QBCore, QBox, ox-Inventory support
- Highly optimized code
- Extreme configurability (Change the total look and feel of the script)
- Saving of placed items. Items will be spawned back after a server restart
- Ability to place any item
- qb-target, qtarget, ox_target support (Optional)
- Plug-and-play compatibility with (Quasar) qs-inventory
- Place items on vehicles
- Place items in vehicle trunks
- Items stay attached to the vehicles
- Not abusable (Entire logic is server sided)
- Smooth and clean placement method
- Define model per item
- Ability to place all inventory items through fallback models
- Items fall out of vehicles when flipped
- Seamless integration with many popular inventory systems (Easy to implement into your custom system)
- Improves realism
- Items synchronised between players in real time
- Saves item metadata when using qb-inventory
- Items can be thrown
Ox Inventory Integration
When using ox-inventory , you can use any framework you want. This will also unlock additional features such as:
- The item metadata will be saved when placing an item.
- Metadata saved between restarts
- Use with any framework, this script just needs ox-inventory
- Adding a placeable item to the ox-inventory is extremely simple (Read more)
Add "Place" option to your inventory system. (Non ox-inventory)
Installation
Installation of our resources is extremely simple. Check out a detailed guide on How to install Placeable items or view our docs over at: docs.kuzquality.com.
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Customer Reviews
KuzQuality are by far the best scripts i ever found. A Super Quality Scripts and exceptional system support team that will respond you fast and very friendly. Those scripts are a must to have in your server!
I never leave reviews but I feel I have to in this case — these are the best scripts I've ever used. They are so much fun, the drift tire script is one of my favorite scripts ever and I've never seen such an active dev. 10/10 customer service, highly recommend.
Frequently Asked Questions
If your server is running on ESX or QBCore, then the answer is always yes. Regardless of the version. If you're using a different or no framework at all, all our resources marked as "Standalone" will work.
Yes. All our resources use the Cfx Escrow system. Although all framework code, dependency code (think of stuff like target, clothing systems, banking) are ALWAYS public and editable.
All our resources are made with server and player safety in mind. All actions which could potentially be abused are validated on the server to assure safety against glitches and cheaters.
Yes, if you request a refund within 7 days of your purchase. This policy excludes subscriptions and giftcards. Make sure to read our Refund and Purchase Policy.
